The & symbol or § #635
Replies: 3 comments
-
LordRalex wrote at Jun 26 2017 22:00:12 UTC: Looks like we might not support unicode correctly, this will require me to dig around and see what's happening with it. |
Beta Was this translation helpful? Give feedback.
-
jasoryeh wrote at Jun 26 2017 22:00:12 UTC: Is this a custom plugin? Usually, I'd use § for mostly everything. |
Beta Was this translation helpful? Give feedback.
-
puffrfish wrote at Jun 26 2017 22:00:12 UTC: I'm not able to replicate this issue. Do you mean the symbols change when you use the PufferPanel file editor? If it's only when you reload the plugin I don't think this is a PufferPanel issue, since the files appear to be saving correctly, at least they do for me. |
Beta Was this translation helpful? Give feedback.
-
The_Creepster wrote at Jun 26 2017 22:00:12 UTC:
I am using a plugin that uses the § symbol for the and sign, its called item cases. The § is replaced with ?? every time i reload the plugin because what ever editor thing or something that this program uses doesn't recognize § any solutions?
Example:
Item:
==: org.bukkit.inventory.ItemStack
type: MOB_SPAWNER
meta:
==: ItemMeta
meta-type: TILE_ENTITY
display-name: ??8??l>??7??l>??eBlaze Voucher??7??l<??8??l<
lore:
- ??7Use this voucher to receive a(n) ??eBlaze ??fSpawner??7.
- ??7??l(??6??l!??7??l) ??7Right click to redeem.
blockMaterial: MOB_SPAWNER
Beta Was this translation helpful? Give feedback.
All reactions